

Because there was this telephone blocking my view I couldn't get a clear shot on him and he ended up making it to the base of the hanger without a scratch. The Chornobyl Exclusion Zone is a unique, dangerous and ever-changing environment. Experience a unique blend of first-person shooter, immersive sim and horror.
#S.t.a.l.k.e.r. 2 stalker game Pc#
One bandit, instead of just charging me, immediately broke off to the left and started approaching the hangar while using a telephone pole he was nowhere near as cover so he could move up. The award-winning PC franchise loved by millions of players is making a true next-gen console debut with S.T.A.L.K.E.R. The bandits were doing their daily raid so as usual they had to cross through the gate and over a lot of open ground to get near me. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews 231 in Group Chat. Stage 2: Once you are on your Facebook page or course of events. com and that subdomain is for posting or.
#S.t.a.l.k.e.r. 2 stalker game free#
I spent ten minutes sneaking up behind him so his plan didn't work, but I was still surprised because I figured that's what I would have done in the same situation.Īnother time in SoC when in Garbage I was shooting at bandits from the upper catwalks in the hanger. Feel free to kill the stalkers there if you.

I found him again using the lip of the hill for cover and waiting to ambush me when I followed him up. Clear Sky will spoil major parts of SoC's plot if you play it first. In CoC I once got into a firefight with some bandits in the hills north of the car park in Cordon and after I had killed a few of them there was only one left. 2.) Clear Sky (It's a prequel and not necessary but has a really cool Faction Wars mod) 3.) Call of Pripyat (Direct sequel to Shadow of Chernobyl) Basically play them in order of release. Unlike other games, in SoC I never once caught an enemy hiding behind a low wall with an arm sticking out or the top of his head peaking over. The stalker AI seems to prioritize just to breaking line of sight over finding solid cover. I have never seen another game where the enemies hide behind bushes or tall grass and don't just automatically shoot you right through it.

Every time I defend stalker's AI, I always mention how impressive it is that the enemies use non-solid objects as cover.
